package away3d.core.math ;

/**
 * Author: David Lenaerts
 */


class PlaneClassification
{
    
    // "back" is synonymous with "in", but used for planes ( back of plane is "inside" a solid volume walled by a plane )
    public static inline var BACK       : Int = 0 ;
    public static inline var FRONT      : Int = 1 ;
    public static inline var IN         : Int = 0 ;
    public static inline var OUT        : Int = 1 ;
    public static inline var INTERSECT  : Int = 2 ;
    
}
